Daniel J Roberts

Grappling with faith your faith isn't fun. Unless it's with an actual grapple hook.
A high energy comedic test of a movement engine I'm working on.
An asymmetric multiplayer romp for the ages! or for a few seconds more likely.
A clunky experiment about strange inputs in games.
The land of Havin needs a hero, could you be that hero? could you be... the duellist?
Play with momentum and weight as you run and roll as a cheeky armadillo.
A small experiment with an ammo = health mechanic.
High action, high paced and high risk, an art game about life that can be played in 10 seconds.